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Dog Might Games
Company Profile
We build high quality custom tabletop gaming hardware. From Deck Boxes to Dice Towers, each piece is created on site in our woodshop in Michigan by our devoted team of craftsman.
The company was willed into existence over 2000 years ago by a pair of insane axe-wielding Viking Lumberjack Gods. The Viking Lumberjack Gods had already been converting local Ents and their less animated cousins, 'trees', into high quality tabletop gaming gear for centuries.
With the advent of the worldwide series of informational tubes the Viking Lumberjack Gods realized that it was time to share their harvest with the rest of humanity. They opened the doors of Dog Might Games so all mortals could enjoy the bounty of Ent corpses converted into utilitarian gaming hardware.
The company looks forward to launching more Kickstarter projects, touring the trade show circuit, and causing general mayhem over the coming centuries.
 
Dog Might: Not your Grandfather's Woodworkers
 
A Visit from Motor City Geek

 

Special thanks to the guys over at Motor City Geek for stopping by the shop. The videographer over at Wolverine Lake Films shot some killer video of our shop!
The Shop
14,000 sqft. of Awesome
All of our wood products are crafted on-site in our wood shop which is based out of Ann Arbor, Michigan. The shop is a fully equipped Viking Lumberjack paradise that doubles as our weekly gaming area.
We strive to bring the highest quality Ent corpses to our customers. Having a full wood shop on site allows us to control every aspect of the process, and guarantees protection from Frost Giant attacks.
Live near Valhalla? Drop by for a pint of mead!
 
Mike Cameron
CEO, Founder
Mike founded Dog Might under the direction of subtle Eldritch powers that he was unaware of. Since then his mind has been warped and controlled by forces unbeknownst to mortals.
With over two thousand years of fine woodworking experience, his vision is the driving force behind the creation of Dog Might's kick-ass gaming gear.
Prone to 'seizures of rage' Mike is usually chained up in the basement during non-business hours.
Michael C Konas
CBO, Founder
A creative powerhouse with an impressive skill set, Michael C Konas co-founded Dog Might and continues to push the envelope of high quality woodworking.
Michael holds an MFA in painting from the University of Valhalla where he is also an adjunct Professor of Blunted Weapons. He has been a professional artist for 2500 years and has over 2 million pieces in private and commercial collections.
Michael enjoys long walks on the beach and chopping down trees with his bare hands.
Puzz Longbeard
Director of Production, Barbarian
A roughneck Barbarian from the frozen north, Puzz bolsters Dog Might as the Director of Production and general bad-ass.
Puzz brings his rolicking passion for creation to the team along with his epic HASTEN CRAFTING area effect (All lumberjacks in a 50 ft. radius gain CON+2, STR+2, DEX+2. duration: 10 hrs. Save: none. Usage: Once per day).
In his spare time Puzz uses his teeth to convert old saw blades into usable nails.
Lindsey
Creative Director, Valkyrie
Accustomed to chooing those who live or die in battle, Creative Direction and Game Design are a breeze for this stalwart Valkrie.
Lindsey spreads her logistical wings at Dog Might to bring us the best in creative direction, game design, and computer exploding brain power.
She spends her spare time racing 6 legged horses and trying to teach random dogs how to sit.
Dylan
Team Lead, Head of Wooden Treesources
A Hatchet Wielding Rogue by trade, Dylan bolsters the team with his manical laughter and threatening demeanor.
As Head of Wooden Treesources, Dylan can be found threatening logs, trees, saplings, bushes, and roughsawn timber. His posture alone can straighten warped wood; a single word can cause rough lumber to mill itself.
Dylan also has an interest in the Dark Arts of Timbermancy, occassionally summoning wooden golums to aid in his day to day activities.
Clay
Team Lead, Zen Monk
The dichotomy between Clay's Zen like personality and Kung Fu Fists of Fury are legendary in the woodshop.
He is prone to forgoing saws for hand chops when rough cutting lumber.
Clay is home in burning buildings, sinking ships, and other chaotic environments.
Shannon
Head of Marketing, Rogue Vagabond
Adaptable and well travelled, Shannon brings serious marketing insight and creative execution to the team.
Afflicted with wanderlust, this cross class Rogue Vagabond has found an anchor point with Dog Might (she sleeps under her desk).
Shannon can occassionally be found lurking in the woods or lustily staring at her beautiful white truck.
Taylor
Operations Assistant, Nordic Skald
Taylor's keen eye for detail is an essential asset when bludgeoning co-workers, customers, and large packages into the mail.
In her spare time Taylor enjoys reciting Skaldic poetry and reading the Prose Edda in a booming Nordic howl.
Justin
Woodworker, Sandaholic
With hands made of 60 grit sandpaper, Justin oversees all aspects of punishing trees with friction.
Justin is at home on the sanding table or any other extremely dusty environment as he requires 10% sawdust in the atmosphere just to survive. Breathing copious amount of sawdust has allowed Justin to develop telepathic abilities to be able to comminucate directly with wood.
Justin's lifelong dream is to be able to go out in public without wearing gloves.
Zach
Woodworker, Wood Samurai
Hailing from the near East this eight foot tall Student of the Blade has trained his entire life to hack, cleave, chop, and or slash all objects in his path.
His friendly demeanor makes him the most likable member of the team, which is offset by his desire to cut everything around him.
Zach is a frequent winner of the monthly Goblin Chopping contest, and can often be seen trying to cut things with his mind.
Brian
Woodworker, Reaver
A lifelong Reaver from the Boreal Forests of the West, this menacing figure leaves a swath of destruction wherever he travels.
His potent natural aura causes nearby trees to weep maple syrup and fell themselves for a chance to earn his mercy.
Brian enjoys playing with newborn puppies and cold blooded murder in the deep shadows of the forest where there are no sounds and no people and it's easy to hide corpses under the fallen branches of dead trees where no one will ever find you.
Sawdust
Journeyman Woofworker, Healer
Rescued from the mean streets of Georgia, Sawdust (formerly Unnamed Dog) is currently exploring his identity in the Dog Might shop.
Most days he can be found digging random trenches in the backyard, chewing on valuable masterwork items, and telepathically healing woodworkers with his loving gaze.
Mike
Apprentice, Cleric
An awesome attitude and upbeat outlook are the hallmarks of Mike's Clerical aura.
This constant area effect impacts friends and enemies alike for a radius of 35 feet. He can be found actively healing Team Members and often attempting to bring small roadkill back to life.
Nick
Apprentice, Fighter
Hailing from the deep south, this dynamic warrior brings his exhuberance to any arena and/or woodshop.
Nick's history as a Fighter boasts impressive dual-wielding weapon skills and massic cleaving damage. His ability to speak in the tongues of the South bolsters the team and keeps his enemies confusted.
Scott
Apprentice, Barbarian
Scott's Battle Gauges were earned in ferocious combat in the Forester turf wars near the western gates of Valhalla.
His friendly exterior cloaks a world shattering barbarian rage that few live to speak of.
Shane
Apprentice, Sorcerer of Time
Shane is in the woodshop at all times, in all dimensions, and in all forms of existance.
His essence is held in an enchanted piece of lumber that we keep under lock and key. In his spare time Shane can be found searching for a way to dissolve the enchantement so his spirit can be freed from the daily slavery we subject him to.
Thor
Apprentice, God of Thunder
Normally a benevolent force, Thor's rage can be unleashed in the blink of an eye. Usually after he gets a bad wood splinter.
In his spare time, Thor uses lightning bolts as hand-held night lights while fighting off his incongruous fear of the dark.
Zoe
Apprentice, Druid
Zoe is a versatile nature lover with experience in woodwork, alchemy, and advanced wood technology.
Her appreciation for trees is at odds with her drestructive behaviour - this 95 lbs. stick of dynamite is liable to destroy everything in sight with her christimatic aura alone.
Kick Ass Guarantee
Guaranteed to blow your socks off
We are a small group of Lumberjacks that are devoted to ensuring that every one of our customers is filled with joyous celebration.
When you open your item for the first time, don't be surprised if you experience one of the following: prolonged speechlessness; immediate unexpected bowel movements; or bleeding eyeballs.
If this does not occur, or for any reason you are not 100% satisfied, contact us and we will make it right.
The Art of Finishing
Hint: It's hard.
We have spent countless hours refining and perfecting our finishing process to bring you some of the most stunning pieces of art available. Many woodworkers avoid custom finishes as it is very time and labor intensive. High quality finishing is a source of pride at Dog Might. One third of our shop is dedicated to the finishing process.
Our in house professional artist has over 20 years of experience, and mixes all of his own custom tints and varnishes. Every product has a triple coat of varnish, guaranteeing a lifetime of durability and performance.
In creating products that are intended for a lifetime of use we felt that hand rubbed oil finishes were not of high enough quality and durability for our products. Our custom varnishes and tints do not require reapplication, are highly water resistant, and help protect from UV rays and humidity.